![]() ![]() #define GEMBlur 1 // Additional blur on the edges when pressing K ![]() ![]() #define GDavinci 0 // Applies painting effect to the final image. #define GaussStrength 0.17 // Amount of blur effect blended into the final image. #define GHBOShift 2.95 // Amount of HBO color shift (standard 2.95). #define GHBOBlur 0.18 // Amount of HBO blur (standard 1.8). #define GHBOSharp 4.2 // Amount of HBO sharpening (standard 3.0). #define GHBOSharpRange 0.74 // Width of HBO sharpening (standard 0.74). #define GColorBoost 1 // Applies color boost effect. #define GBloom 0.195 // Adjust GEM-Bloom effect blended into the final image (standard 0.165 or 195). #define GCBright 0.9 // Adjust GEM-Contrast (standard 0.70) Lower -> darker. #define GTBright 1.36 // Adjust GEM-TextureBrightness (standard 1.26) Lower -> darker. #define GSat 0.95 // Adjust GEM-Saturation (standard 0.95). #define GShadowDepth 0.6 // Adjust Darkness of Shadows (standard 0.80) Lower -> darker. #define GSceneDepth 1.04 // Adjust Darkness of Scenery (standard 1.04) Higher -> darker. #define SSAO 0 // Applies SSAO like shadowing effect. #define GQuality 3 // Adjust GEM Quality (performance hit on 2). #define USE_GEMHBO 0 // GEM : Applies HBO like GEMShader. #define USE_GEMHD 1 // GEM : Applies basic GEMShader. These are the default settings for GEM 2.2 '-/ĭescription: Here you can adjust your GEM-Settings. ![]()
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